|author||Urbain Vaes <firstname.lastname@example.org>||2015-04-25 19:22:23 +0100|
|committer||Urbain Vaes <email@example.com>||2015-04-25 19:22:23 +0100|
Update of the readme
1 files changed, 2 insertions, 6 deletions
@@ -1,12 +1,8 @@
# Efficient Delaunay triangulation
-This program was developped for a course taught at the "Ecole polytechnique de Louvain" in 2012-2013. It can be used to produce efficient Delaunay triangulation of surfaces defined by PSLG (Planar straight-line graph).
+This program was written for the course "Numerical geometry and introduction to CAD", taught by JF Remacle at the EPL (Ecole polytechnique de Louvain) in 2012-2013. It can be used to produce efficient Delaunay triangulation of surfaces defined by PSLG (Planar straight-line graph).
The OpenGL library GLFW is required to run the program. For linux, the complete installation procedure is described [here](http://stackoverflow.com/questions/17768008/how-to-build-install-glfw-3-and-use-it-in-a-linux-project).
-Corentin Vande Kerkhove
+Chloe Dumont, Urbain Vaes, and Corentin Vande Kerkhove.