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author | Urbain Vaes <u.vaes13@imperial.ac.uk> | 2015-04-25 19:22:23 +0100 |
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committer | Urbain Vaes <u.vaes13@imperial.ac.uk> | 2015-04-25 19:22:23 +0100 |
commit | 64eff597f1b026ecadd160be75ca51f87069ed66 (patch) | |
tree | c1bebbe9429f8bc819642ed502bcc88d2f0e66d9 | |
parent | b3f3f1a37b3b3bd950b545289af79272430bf3e3 (diff) |
Update of the readme
-rw-r--r-- | README.md | 8 |
1 files changed, 2 insertions, 6 deletions
@@ -1,12 +1,8 @@ # Efficient Delaunay triangulation - -This program was developped for a course taught at the "Ecole polytechnique de Louvain" in 2012-2013. It can be used to produce efficient Delaunay triangulation of surfaces defined by PSLG (Planar straight-line graph). +This program was written for the course "Numerical geometry and introduction to CAD", taught by JF Remacle at the EPL (Ecole polytechnique de Louvain) in 2012-2013. It can be used to produce efficient Delaunay triangulation of surfaces defined by PSLG (Planar straight-line graph). ## Requirements - The OpenGL library GLFW is required to run the program. For linux, the complete installation procedure is described [here](http://stackoverflow.com/questions/17768008/how-to-build-install-glfw-3-and-use-it-in-a-linux-project). ## Authors -Chloe Dumont -Urbain Vaes -Corentin Vande Kerkhove +Chloe Dumont, Urbain Vaes, and Corentin Vande Kerkhove. |