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  0 1 PFs PFa 4 get div 1 add floor cvi
	{PFa 4 get mul 0 M 0 PFs V} for
  0 PFa 6 get ne {
	0 1 PFs PFa 4 get div 1 add floor cvi
	{PFa 4 get mul 0 2 1 roll M PFs 0 V} for
 } if
  stroke grestore} def
%
/languagelevel where
 {pop languagelevel} {1} ifelse
 2 lt
	{/InterpretLevel1 true def}
	{/InterpretLevel1 Level1 def}
 ifelse
%
% PostScript level 2 pattern fill definitions
%
/Level2PatternFill {
/Tile8x8 {/PaintType 2 /PatternType 1 /TilingType 1 /BBox [0 0 8 8] /XStep 8 /YStep 8}
	bind def
/KeepColor {currentrgbcolor [/Pattern /DeviceRGB] setcolorspace} bind def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop 0 0 M 8 8 L 0 8 M 8 0 L stroke} 
>> matrix makepattern
/Pat1 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop 0 0 M 8 8 L 0 8 M 8 0 L stroke
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>> matrix makepattern
/Pat2 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop 0 0 M 0 8 L
	8 8 L 8 0 L 0 0 L fill}
>> matrix makepattern
/Pat3 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop -4 8 M 8 -4 L
	0 12 M 12 0 L stroke}
>> matrix makepattern
/Pat4 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop -4 0 M 8 12 L
	0 -4 M 12 8 L stroke}
>> matrix makepattern
/Pat5 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop -2 8 M 4 -4 L
	0 12 M 8 -4 L 4 12 M 10 0 L stroke}
>> matrix makepattern
/Pat6 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop -2 0 M 4 12 L
	0 -4 M 8 12 L 4 -4 M 10 8 L stroke}
>> matrix makepattern
/Pat7 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop 8 -2 M -4 4 L
	12 0 M -4 8 L 12 4 M 0 10 L stroke}
>> matrix makepattern
/Pat8 exch def
<< Tile8x8
 /PaintProc {0.5 setlinewidth pop 0 -2 M 12 4 L
	-4 0 M 12 8 L -4 4 M 8 10 L stroke}
>> matrix makepattern
/Pat9 exch def
/Pattern1 {PatternBgnd KeepColor Pat1 setpattern} bind def
/Pattern2 {PatternBgnd KeepColor Pat2 setpattern} bind def
/Pattern3 {PatternBgnd KeepColor Pat3 setpattern} bind def
/Pattern4 {PatternBgnd KeepColor Landscape {Pat5} {Pat4} ifelse setpattern} bind def
/Pattern5 {PatternBgnd KeepColor Landscape {Pat4} {Pat5} ifelse setpattern} bind def
/Pattern6 {PatternBgnd KeepColor Landscape {Pat9} {Pat6} ifelse setpattern} bind def
/Pattern7 {PatternBgnd KeepColor Landscape {Pat8} {Pat7} ifelse setpattern} bind def
} def
%
%
%End of PostScript Level 2 code
%
/PatternBgnd {
  TransparentPatterns {} {gsave 1 setgray fill grestore} ifelse
} def
%
% Substitute for Level 2 pattern fill codes with
% grayscale if Level 2 support is not selected.
%
/Level1PatternFill {
/Pattern1 {0.250 Density} bind def
/Pattern2 {0.500 Density} bind def
/Pattern3 {0.750 Density} bind def
/Pattern4 {0.125 Density} bind def
/Pattern5 {0.375 Density} bind def
/Pattern6 {0.625 Density} bind def
/Pattern7 {0.875 Density} bind def
} def
%
% Now test for support of Level 2 code
%
Level1 {Level1PatternFill} {Level2PatternFill} ifelse
%
/Symbol-Oblique /Symbol findfont [1 0 .167 1 0 0] makefont
dup length dict begin {1 index /FID eq {pop pop} {def} ifelse} forall
currentdict end definefont pop
/MFshow {
   { dup 5 get 3 ge
     { 5 get 3 eq {gsave} {grestore} ifelse }
     {dup dup 0 get findfont exch 1 get scalefont setfont
     [ currentpoint ] exch dup 2 get 0 exch R dup 5 get 2 ne {dup dup 6
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     show 2 index {aload pop M neg 3 -1 roll neg R pop pop} {pop pop pop
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     ifelse }
   forall} def
/Gswidth {dup type /stringtype eq {stringwidth} {pop (n) stringwidth} ifelse} def
/MFwidth {0 exch { dup 5 get 3 ge { 5 get 3 eq { 0 } { pop } ifelse }
 {dup 3 get{dup dup 0 get findfont exch 1 get scalefont setfont
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/MLshow { currentpoint stroke M
  0 exch R
  Blacktext {gsave 0 setgray MFshow grestore} {MFshow} ifelse } bind def
/MRshow { currentpoint stroke M
  exch dup MFwidth neg 3 -1 roll R
  Blacktext {gsave 0 setgray MFshow grestore} {MFshow} ifelse } bind def
/MCshow { currentpoint stroke M
  exch dup MFwidth -2 div 3 -1 roll R
  Blacktext {gsave 0 setgray MFshow grestore} {MFshow} ifelse } bind def
/XYsave    { [( ) 1 2 true false 3 ()] } bind def
/XYrestore { [( ) 1 2 true false 4 ()] } bind def
end
%%EndProlog
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end
showpage
%%Trailer
%%DocumentFonts: Helvetica